General Art of Mine:
A downloadable project
Feel free to enjoy the art but no commercial access is permitted
After some inspiration from the game A Short Hike, I was inspired to make a 3d low poly pixel art character in blender; the proof of concept is below showing how a blank 3d model can have a toon shader and pixelation effect added to make basic pixel art for a 2d or 3d game.
Additionally the Pixel art character has been rigged with inverse kinematics for easy posing and animation. The model took approximately 5 to 10 hours to design, model, rig, and texture.
The frog is a toon shaded 3d model which was made for a 48 hour animation jam, its design was provided by the Umich animation club.
Additionally I do traditional drawing and specifically character designs as well.
Status | Released |
Category | Other |
Author | jorbar@umich.edu |
Leave a comment
Log in with itch.io to leave a comment.